Vampire Survivors Remake
PickUp system [#10 Vampire Survivors Remake in GameMaker ]
The first part of this video tutorial shows you how to make a gem/gold pickUp system that is you see in Vampire survivors. That we do in 5 steps. First we create a coin instance once the enemy is killed, next we make the coin fly towards the player. That we do restrict with a variable, so that we can enable the flying towards the player. Third we define in the player a pickUp radius and draw that on the screen. Fourth, we loop an alarm where we check with a collision circle around the player if there are coins in it. If yes, we enable these coins to fly towards the player. And last step, we destroy the coins that collide with the player to round it off. That’s it!
🚧 For the future: This series will will build expanded the further we go into the series.
💻Project + assets found here:
https://1up-indie2.itch.io/vampire-survivors-mini-engine
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CHAPTERS
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0:00 What we will do
0:45 Subscribe
0:56 The concept what we do
2:22 (1) Ceating the coin and let it fly towards the player
3:27 Create a coin instance on enemy kill
4:43 (2) Make a state for the coin enable flying towards player
5:21 (3) Define a pickUp range/ring around the player
6:15 (4) Loop and circle collision and enable coin flying when in it
8:15 (5) Delete the coins when picked up/collided with the player
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