Advanced Gamemaker
Leaf particles [Game Maker Studio 2 | Advanced]
The idea is quite simple, we create one object that holds a particle that we will spawn each time we loop the alarm. This can also be done with an emitter but it is much easier to with the function part_particle_create that already does that. Here we simply have gravity move the particles to the right and have the direction set down so they can float like leafes in a downward way.
👑 Support me and get fresh game art and game maker projects every month:
https://www.patreon.com/1upindie
Follow me on:
📸 Instangram: https://www.instagram.com/1upindie
🐦 Twitter: https://twitter.com/1upIndie
💬 Discord: https://discord.gg/gvr98nb
📜 Udemy: https://www.udemy.com/course/become-a-video-game-developer-with-gms-23/?referralCode=6AB816C3B321FB60C885
Add comment