This is the 30th video in a series on remaking Hotline Miami in GameMaker Studio.

The video tutorial shows you how to make the enemy shoot towards the player in a newly created attack state. This state is being triggered in the alarm event of the player if the player is in a close range to the enemy.

For the future: This series will end after the ai is in a good state and we will do the requested revolving doors also. After that, this series goes into maintenance mode and is offically over. The itch.io project will be updated then to the up to date version (when I finish the ai) and will be advanced/refined a bit more. This little extra will be not part of the series.


Project + assets found here: (will be updated once the state machine is done)
https://1up-indie2.itch.io/hotline-miami-clone-project-sprites

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0:00 Explaining what we will do
0:50 Subscribe
0:59 Concept explained
2:33 Small quality changes
4:22 Setting up the player alarm to trigger the enemy attack state
11:01 Defining the attack state of the enemy

1up Indie

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