This is the 18th video in a series on remaking Hotline Miami in GameMaker Studio.

The video tutorial shows you how to do setup a simple instance wall collison in GameMaker Studio. Here will will stop the flying weapon throw instances
when a collision is happening with wall instances. To make this a bit more refined we will use a single sprite as a mask for all all instances.This substitution is optional but less affected by clipping.

0:00 Explaining what we will do
1:09 Subscribe
1:31 Creating a wall object and placing it on a new instances layer
4:59 Reusing code to instantly create a pickupweaon when colliding
5:20 Optional sprite mask

Project + assets found here:
https://1up-indie2.itch.io/hotline-miami-clone-project-sprites

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