This is the 18th video in a series on remaking Hotline Miami in GameMaker Studio.

The video tutorial shows you how to do the last ranged weapon in our project. The shotgun is a little different because here we have at the same time multiple shots so we need to create a cone of shots around the player’s direction/image_angle. We simply create a shot inside a loop and give it different angles.

0:00 Explaining what we will do
0:31 Subscribe
0:45 Copying old code, changing to shotgun values
2:00 Visual what is different with a shotgun shot


Project + assets found here:
https://1up-indie2.itch.io/hotline-miami-clone-project-sprites

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