The idea is simple: You apply the underwater fx to a single layer where your planet or grahical element is. There you choose your colors and the range of distortion. That’s it!
planets found here:
https://opengameart.org/content/space-game-art-pack-extended
https://opengameart.org/content/space-backgrounds-planets
👑 Support me and get fresh game art and game maker projects every month:
https://www.patreon.com/1upindie
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Backgrounds used:
Ansimuz
Plop sound:
“Sound effects obtained from https://www.zapsplat.com“
CHAPTERS
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0:00 Sun/dark soul effect shown
0:32 Subscribe
0:43 How it works
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