This advanced video tutorial shows you how to make a npc follow system in gamemaker studio. You may have seen it in other old school rpgs like for example Earthbound. The idea behind this is quite simple, there are two kind of objects. One which is the player who is recording his last steps and the a follow up npc that goes delayed in those saved recordings. The question is here only at which point the npc is to repeat the sequence stored in an array.

Resources used in shown project and thumbnail:
tileset CC0 – by Sagy
https://sagydemn.itch.io/basement-of-a-thief

// characters
CC 3sa by LUNARSIGNALS
https://opengameart.org/content/overhead-action-rpg-characters

This topic seems to cause a lot of issues for you guys, so I give the project free to use:
https://www.patreon.com/posts/32829074



▶ Gamemaker Studio: https://www.yoyogames.com/get

▶ Trial limitations: https://help.yoyogames.com/hc/en-us/articles/230407528-GameMaker-Studio-2-Trial-Limitations


🎮 My free game Clunky souls:
https://1up-indie2.itch.io/clunky-souls

💓 My assets:
Get some assets at itch.io https://1up-indie2.itch.io/

👑 Support me and get fresh game art and game maker projects every month:
https://www.patreon.com/1upindie


Follow me on:
📸 Instangram: https://www.instagram.com/1upindie
🐦 Twitter: https://twitter.com/1upIndie
💬 Discord: https://discord.gg/gvr98nb

1up Indie

View all posts

Add comment

Your email address will not be published.